Gothic 1 Remake - Version 1.0.1 (CL 168781) Additions: - Added lockpick difficulty indicator. Misc: - Various Localization & Text fixes Technical Bugfixes: - Fixed some forge station interactions - Fixed crashes with DLSS and FSR. - Fixed economy exploits. - The Main Menu / Exit Game buttons now are disabled until the save is properly saved. - Audio improvements like foot steps and attacks. - Combat: Magnet and targeting issues fixed. - NPC improved navigation. - Crossbow disappear fixed and small archery fixes. - Wallclimbing improvements - Various Crashfixes - Memory improvements Quest Bugfixes: - Forged Rivalries Quest now marked as completed regardless of which outcome was choosen - Swamp Camp Forge chests ownership updated - Old Camp Forge items ownership updated - Fix for several impacts from "Storm of Fire" spell. - Minecrawler Queen now correctly grants XP - Lee's routine to dam conversation. - Kirgo, Kharim and Gor Hanis quest can now fail in the appropriate situation - NPCs near campfires play correct animations. - Fixed an issue which prevents player to start Torrez quest. - Fixed an issue which blocks player from becoming fire mage. - Gomez key is not looteable until Chapter 5. - Theron now approaches you to finish his quest. - Abandoned Mine key is not looteable until Caine quest starts. - Various level fixes about navigation, links and spawners. - Fixed a bug which prevents Gorn to join the Troll fight. - Fixed an issue which allows to join Old Camp after joining other camps. - Gorn now executes guards in the Free mine. - Fixed inactivity from blackmailers after being defeated. - Fixed Tarrok inactivity after Ulumulu. - Access to Outlaw camp is checked now. - Thorus permission for swamp camp members can now be obtained in different ways. - Syras quest is fixed for player who have beaten Bullit before. Balancing Changes: - Stone Golem: -Resistance to blunt weapons decreased. -Resitance to wind spells decreased. -Gomez: - Resistences and health are increased. - Area attack distance is increased. - Balancing updates for these creatures: - Biter - Bloodfly - Harpy - Minecrawler Queen - Minecrawler Warrior - Orcdog - Razor - Snapper - Zombie - Increased damage for endgame spells. Sound: - Continuous sound for healing spell added - Xardas' demon now has an effect on his voice - Various sound effects volume balancing and adjustments - Better and extended ducking of sound effects during conversations - Music transitions within the old camp castle fixed - More ambient SFX added to world - Sound effect for lightning strikes now works more reliably (it was sometimes played underground and got occluded)