Gothic 1 Remake - Version 1.1 (CL 175960) New Features: - Marvin Mode (activate using ESC, marvin, ESC) - Photo Mode (activate from the pause menu or with the L key) - Brotherhood immersion/customization feature (as a member of the Swamp Camp) - Waiting feature while sitting on a bench - Beta of the Modkit released. Please check https://alkimiainteractive.github.io/G1R-Modkit/ Improvements: - Crafted weapons have improved stats - More sound reactions - Specific animation for dying in the water by receiving damage Gameplay Fixes: - Fixed a bug that prevented two identical rings from working as expected when equipped. - If the logic checks for items, it now includes items in the NPC’s pouch. - Fixed many location and enemy journal entries that weren’t unlocking correctly. - Fixed a bug so Green Goblins have clubs and swords, and Goblin Warriors have morning stars. - Fixed a bug that caused Saturas to sell the Water Mages Robe twice. Quest Fixes: Chapter 1: - Fixed a blocker in the quest "Aaron Chest" if the player solves it in an alternative order. Chapter 2: - Fixed Gor Na Dun's reaction in combat during the trial in the quest "The Minecrawler Nest". Chapter 3: - Added fallbacks for Lester, Milten and Gorn when the player already has their focus stone before starting the focus quest. Chapter 4: - Fixed interaction with golem corpses from all angles. - Fixed a bug that caused Ur-Shak not to appear in the Ruined Castle after triggering the quest "Find The Orc Shaman". Chapter 6: - Polished Mad Kalom's combat behavior, navigation, and attacks in certain situations.